Portfolio

Hand
Painted Dog is
pleased to announce that we have been working with
Supermassive
Games! Supermassive Games is a development studio
based in Guildford, Surrey currently working primarily on a
publisher-funded PS3-exclusive
title. We’ve been working on a range of prototypes with them and
helping them with the creation of their pitch and design documentation.
Prior to Hand Painted Dog, Robert Stevens most recently worked on the
multimillion-selling
Fable
franchise, designing the BAFTA award-winning
Fable II’s melee
and ranged combat systems, enemy combat AI, camera systems, combat
control
system and avatar locomotion.
During his time at
Lionhead
he also worked as a producer and lead level designer on the first
Fable
game and its expansion pack,
Fable: The Lost Chapters.